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The Spellers
How Boggle helped me appreciate and understand family
Apr 15
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Stuart Urback
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The Spellers
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On the Edge of Eternal (Decks)
A combinatorially complex game with a simple ruleset delivers a metal experience from start to finish
Apr 10
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Stuart Urback
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On the Edge of Eternal (Decks)
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Fast Forward and Play
3 Game (Shows) I'm excited about this month and beyond
Apr 8
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Stuart Urback
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Fast Forward and Play
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Games are Compulsions
What makes games valuable and dangerous is how much we want to continue playing them
Apr 3
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Stuart Urback
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Games are Compulsions
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March 2025
Complexity Challenges in Die in the Dungeon
Missing the Trees for the Branches
Mar 30
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Stuart Urback
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Complexity Challenges in Die in the Dungeon
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Roguelike Branches and Single Player Metagames
Some early thoughts on Die in the Dungeon and roguelike metagames
Mar 19
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Stuart Urback
1
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Roguelike Branches and Single Player Metagames
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Memory Games Can Be Surprisingly Fun
A slate of recent games that play with memorization introduce fun in unexpected places
Mar 12
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Stuart Urback
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Memory Games Can Be Surprisingly Fun
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A Review of Steam Next Fest
It's a Scholastic Book Fair, but for Game Nerds
Mar 6
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Stuart Urback
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A Review of Steam Next Fest
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February 2025
Why I've Never Played Exploding Kittens
Games out now are better, the discourse is worse, let's talk about why
Feb 22
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Stuart Urback
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Why I've Never Played Exploding Kittens
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How many memories about games do we actually have?
The relationship between games and memory is fluid and weird
Feb 14
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Stuart Urback
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How many memories about games do we actually have?
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January 2025
What makes a genre defining game?
Deep Rock Galactic: Survivors reinvigorates a new(ish) formula
Jan 31
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Stuart Urback
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What makes a genre defining game?
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Great Mobile Games are Like Digital Haiku
Excellent game design is available on your phone, you just have to know where to look for it
Jan 24
•
Stuart Urback
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Great Mobile Games are Like Digital Haiku
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