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Using Small Catalogs to explore Big Themes
Jan 3
•
Stuart Urback
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Sword of the Sea
A Beautiful, If Lonely World
Sep 8
•
Stuart Urback
You Should Play More Short Games
An Appreciation of Games that Don't Take Too Much Time
Aug 19
•
Stuart Urback
1
Bite-Sized Brilliance
Phone Games That Respect Your Time and Intelligence, Part 2 of (Infinite)
Aug 14
•
Stuart Urback
1
The Nuisance of Endless Novelty
Do we even want the statement "no two games are alike" to be true?
Aug 4
•
Stuart Urback
A Cipher Zero Puzzler Review
Or, The Tactile Satisfaction of Clicking on Squares
Jul 29
•
Stuart Urback
How I Would Redesign the Home Run Derby
Or, how to make watching big men launch baseballs into the stratosphere a marginally more fun watch
Jul 15
•
Stuart Urback
Am I inside Over the Garden Wall?
Reflections on the fresh and creative single-player autobattler: Become the Moon
Jul 8
•
Stuart Urback
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Curate.Games
Curating small collections of digital games, tabletop games, and sports moments to talk about what makes games interesting and fun.
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